In an era where Steam is flooded with roguelikes, survival games, and extraction shooters, it’s not every day that a traditional point-and-click adventure manages to stand out. It’s even rarer when that adventure is set during World War I.
That’s exactly what caught our attention with A Lost Man, an upcoming title from Studio Arkos that recently made an appearance during Steam Next Fest. After spending some time with its short demo, it’s clear that this is a game more interested in mood, storytelling, and mystery than spectacle.

Set in 1916, A Lost Man follows a soldier who decides to abandon the battlefield and escape the horrors of trench warfare. Rather than focusing on heroic battles or military campaigns, the game tells a much more personal story. Your journey takes place between the front lines, across a war-torn landscape filled with uncertainty, strange encounters, and unanswered questions.
From the very beginning, it becomes obvious that Studio Arkos isn't trying to create another traditional war game. The conflict serves as a backdrop rather than the main attraction. Instead of constant gunfire and explosions, the focus is on exploration, conversations, and uncovering the mysteries of a world that feels both grounded and oddly surreal.
The demo's greatest strength is undoubtedly its atmosphere. The hand-drawn art style immediately gives the game a distinctive identity, helping it stand apart from many modern indie adventures. Every location feels carefully crafted, capturing the loneliness and unease of a continent consumed by war. There’s a melancholic tone throughout the experience that lingers long after the demo ends.
Gameplay-wise, A Lost Man embraces classic point-and-click design. You'll explore environments, collect items, interact with characters, and solve puzzles as you progress. There’s little hand-holding here, which longtime adventure game fans will likely appreciate. On the other hand, players accustomed to more modern design conventions may find the slower pace a bit difficult to adjust to.

One of the demo’s biggest limitations is also one of its strengths: its length. The entire experience can be completed in roughly fifteen minutes, making it more of a teaser than a true showcase of the game's systems and puzzle design. However, rather than revealing too much, it succeeds in leaving players curious about what comes next.
Based on this brief first look, A Lost Man has the potential to appeal not only to fans of classic adventure games, but also to players looking for a different perspective on World War I. Its focus on atmosphere, mystery, and personal storytelling already helps it stand out in a crowded indie landscape.
If the full release can build upon the foundations established by the demo and deliver compelling puzzles alongside its intriguing setting, Studio Arkos may have a hidden gem on its hands.
A Lost Man launches on June 26, 2026 for PC. The demo is already available, and players interested in trying it for themselves can download it or add the game to their wishlist through its Steam page.



